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	<title>Comments on: Why is Blizzard against buying gold and powerleveling?</title>
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	<link>http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/</link>
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	<pubDate>Wed, 08 Feb 2012 19:27:02 +0000</pubDate>
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		<title>By: Tony</title>
		<link>http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/comment-page-1/#comment-150</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Wed, 04 Feb 2009 17:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/#comment-150</guid>
		<description>Imagine having to pay 5-10 times more for an item used to be worth much less. Gold buying/selling introduces large amounts of in-game currency that would normally not be there. It's simple economics: The more currency in the market, the less it will be worth. Hence, inflation.

Here is a personal example from Final Fantasy XI. I payed 3 million gil(FFXI money) for an item during peak gil buying months (usually around Christmas). That same item was worth 300k only 2 months later.

No worries. Square-Enix has since cracked down on the 'gil farmers', and the in-game economy has leveled off.

So I guess to answer your question. The reason Blizzard doesn't condone these actions is because it does hurt the in-game economy.</description>
		<content:encoded><![CDATA[<p>Imagine having to pay 5-10 times more for an item used to be worth much less. Gold buying/selling introduces large amounts of in-game currency that would normally not be there. It&#8217;s simple economics: The more currency in the market, the less it will be worth. Hence, inflation.</p>
<p>Here is a personal example from Final Fantasy XI. I payed 3 million gil(FFXI money) for an item during peak gil buying months (usually around Christmas). That same item was worth 300k only 2 months later.</p>
<p>No worries. Square-Enix has since cracked down on the &#8216;gil farmers&#8217;, and the in-game economy has leveled off.</p>
<p>So I guess to answer your question. The reason Blizzard doesn&#8217;t condone these actions is because it does hurt the in-game economy.</p>
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		<title>By: MagicianTrent</title>
		<link>http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/comment-page-1/#comment-149</link>
		<dc:creator>MagicianTrent</dc:creator>
		<pubDate>Mon, 02 Feb 2009 02:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/#comment-149</guid>
		<description>The problem with buying gold is like this: if the ingame gold becomes a real-world commodity, then people will start making that their full-time profession (like the gold farmers in China and other places where the standard of living for the average person is low). When people do that, then they generate much more gold much faster than normal, which then decreases the value of a gold. If this goes on for very long, inflation runs completely rampant, and in order to be able to buy anything of real value, a player is *forced* to buy gold to be able to afford anything, or even worse, gold becomes so worthless that the Auction House becomes a joke and players pick a new object to serve as currency and are forced to trade directly with each other.

If Gold farming were allowed, those level 20 pieces of equipment that go for 2 gold in the AH now would (after 4 years of gold farming) be going for more like 20k gold, just because gold would be practically worthless with how much of it there is in the game. But the mobs wouldn't be dropping it any faster for the people who aren't buying it.

A few Final Fantasy XI servers were pretty much destroyed because the GMs didn't keep a close enough eye out for gold farmers and the economy on those servers were ruined as a result. But in FFXI, the servers are isolated. In WoW, the gold farmers would be able to transfer to a new server and sell their gold there, polluting another economy.</description>
		<content:encoded><![CDATA[<p>The problem with buying gold is like this: if the ingame gold becomes a real-world commodity, then people will start making that their full-time profession (like the gold farmers in China and other places where the standard of living for the average person is low). When people do that, then they generate much more gold much faster than normal, which then decreases the value of a gold. If this goes on for very long, inflation runs completely rampant, and in order to be able to buy anything of real value, a player is *forced* to buy gold to be able to afford anything, or even worse, gold becomes so worthless that the Auction House becomes a joke and players pick a new object to serve as currency and are forced to trade directly with each other.</p>
<p>If Gold farming were allowed, those level 20 pieces of equipment that go for 2 gold in the AH now would (after 4 years of gold farming) be going for more like 20k gold, just because gold would be practically worthless with how much of it there is in the game. But the mobs wouldn&#8217;t be dropping it any faster for the people who aren&#8217;t buying it.</p>
<p>A few Final Fantasy XI servers were pretty much destroyed because the GMs didn&#8217;t keep a close enough eye out for gold farmers and the economy on those servers were ruined as a result. But in FFXI, the servers are isolated. In WoW, the gold farmers would be able to transfer to a new server and sell their gold there, polluting another economy.</p>
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		<title>By: ThoseDangRabbits</title>
		<link>http://www.goldbuyingguide.com/blog/why-is-blizzard-against-buying-gold-and-powerleveling/comment-page-1/#comment-148</link>
		<dc:creator>ThoseDangRabbits</dc:creator>
		<pubDate>Fri, 30 Jan 2009 00:04:35 +0000</pubDate>
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		<description>Because it can lead to trafficking...</description>
		<content:encoded><![CDATA[<p>Because it can lead to trafficking&#8230;</p>
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